Walking Pieces
A comprehensive catalogue of walking pieces.
Walk With Us
‘Dive’ takes you on a magical underwater walk as you descend into the ocean while never actually getting your feet wet. ‘Six Lessons in Walking a Tightrope’ balances the line between celebrating our world as it is now and foreseeing changes.
PAYSAGES | DÉCALÉS
Augmented soundwalk that explores our relationship to familiar spots, their history and their temporality. Direct environmental sounds, recorded, and composed sounds blend together in a stratification process mediated by the technological tool.
The Wall
A sound walk on the Western Breakwater, Granton Harbour, Edinburgh, Scotland
Über die unerträgliche Vieldeutigkeit des Seins
The Soundwalk | Exhibition takes place on the Hermannshof in Völksen, Springe, Germany and its immediate surroundings. It's a selfguided tour through the neighborhood with sound by SonicMaps.
Disappear
The act of getting lost is translated in ‘How Disappear Completely?’; a mobile game for experiencing the paths of Kemeraltı.
OUTandDOORS
In OUTandDOORS you follow a mysterious voice that knows more about your city than you do. But the voice is puzzled and needs you to provide it with new data records as it inquires: What is this “public space” anyway, and who does it belong to?
A Linguistic Bestiary of Oyster Island
A parable about rising oceans, human violence, and the strangeness of our mortal coil, which plays out on a tiny, Atlantis-like speck of rock in the middle of New York Harbor.
Walk in Time
Daniel Beerstecher has walked the distance of a marathon of 42,2km in 60 days with a speed of just 120m per hour.
Wie ich meinem Vogel die Welt erkläre…
With a bird in a cage on my back I walked 90 km from the center of São Paulo to the Atlantic coast.